Four years ago, in a move designed to explore the viability of new offline sales models, Alibaba ran a little experiment. Two of its financial service offerings, Alipay digital wallet and its onboard credit scoring platform Sesame Credit, cooperated in the launch of two unmanned supermarkets.
The stores, one in Beijing and one in Hangzhou, took an exploratory dip into the waters of honor-system retail.

But these stores were more than a test of the modelโs economic viabilityโthey were also a means to gather data on social trustworthiness.
The results? A rather abysmal 62% of shoppers paid for their merchandise.
But times have changed, the company says.
Last week, commemorating National Credit Day (June 6), Alipay kicked off another 24-hour cross-provincial trial, placing four unmanned public sharing cabinets in cities across the country, including an umbrella-borrowing station in Chengdu, and a toy-borrowing cabinet outside of a kindergarten in Zhengzhou.
The cabinets saw an average 95% return rateโ100%, in the case of Zhengzhou. Aliโs marketing machine released a video (in Chinese) insinuating that the numbers were proof that their Sesame Credit platform is raising conscientiousness among the general public.
Sesame Credit, for the uninitiated, is a social credit system, built into the Alibaba-owned digital wallet Alipay, that issues โtrustworthinessโ scores based not only on each userโs financial history, but also their consumption habits and social behavior. Users get points through responsible use of Alibaba fintech offerings (repaying loan installments on time, for example) and sharing economy products (returning shared bikes and mobile phone chargers on time). Users with high Sesame Credit scores can enjoy deposit-free shared rentals and can access buy-now-pay-later checkout options on Alibaba-owned e-commerce platforms.
In terms of single-handedly propping up national social ethics, Aliโs self-congratulation is overblown: the two trials were too dissimilarโshopping and borrowing are not the same thingโand run on too small a scale to form the basis of any solid science, and itโs unlikely that social goodwill shot up 30-plus percentage points over the course of four years.
We get more accurate metrics looking at results from non-Ali trials:
- In a 2016 pilot, Qianhai Credit Reporting and the Nanjing Metro reported a 93.3% return rate at shared umbrella stands in subway stations.
- In 2017, Industrial and Commercial Bank of China reported a 95% return rate to umbrella stands at their Guangzhou branch.
- Things did not go so well for Chinese public sharing startup E Umbrella, which lost almost all of its 300,000 umbrellas just three months after its 2017 launch.
In other words, return rates for shared items have been all over the map for several years, high in some cases, as Chinaโs emerging middle class has acclimated to the principles of the sharing economy, and low in others.
But although Ali canโt (yet) claim to have unlocked the magic formula for social scrupulousness, Sesame Credit is beginning to drive major changes the way consumers behave.
Gaming as behavior incentive
Aliโs forays into behavior modification arenโt limited to offline spaces. Over the last several months, a series of mini-games designed to encourage charitable giving have appeared in Alipay and Sesame Credit interfaces. The three most prominent games include:
1. Collecting Sesame Seeds
Virtual treasure boxes are awarded to users who buy subway tickets with Alipay, ride Alibaba-owned shared city bikes, rent Alibaba-affiliated phone chargers, and complete other transactions within the Alibaba ecosystem. Players open the treasure boxes for a chance to win โSesame seeds,โ which can be donated to charitable projects, like building reading nooks at rural schools, or traded in for coupons and other prizes.

2. Ant Farm: Virtual pet chicken
Keep a Tamagotchi-style chicken well-fed, and itโll reward you with virtual eggs that can be donated to approved NGOs. Chickens need to eat once every few hours, and you can get extra food byโyou guessed itโusing Ali services. Players can also check up on the health status of their friendsโ chickens. If they havenโt been fed in a while, the more sympathetic players can use their own feed to keep the chicken alive, or simply send alerts urging friends to return to the app.

3. Ant Forest: Mini-Farmville, basically
Help a virtual seedling grow into a virtual tree. Log in daily to collect the fresh air produced as it grows. If not collected, oxygen disappears at the end of the day. Once youโve collected enough oxygen, Alibaba promises to plant an actual tree on your behalf in one of Chinaโs deforested regions. Players can also see the oxygen generated by their friendsโ trees, and choose whether to steal it or water their plants for them.

What Ali gets out of it
All three games share some key characteristics, serving purposes that extend beyond rewarding user altruism:
- They encourage frequent return to the app, using countdown mechanisms (your chicken needs you!) to acclimatize users to daily checkins.
- They include some kind of moral choice: donate your Sesame seeds to charity or buy something for yourself? Steal from your friends or help them? Not to get too tin foil hat about it, but this provides Ali with a data pool on the ostensible selflessness of its users.
- They include invite-prompts that encourage players to get and keep their friends involved, yet another way to grow and maintain an active user base.
Alibaba is no stranger to this type of user incentive: for several years now, the companyโs retail platform, Taobao, has used a similar carrot farming game, Jinbi Zhuangyuan (Gold Coin Estates), to keep buyers engaged, even when theyโre not actively shopping.

Whatโs different here is the attractive possibility that participating in these games, and in Ali-sponsored philanthropy, might raise oneโs Sesame Credit score.
We say โmight,โ because Sesame Creditโs exact scoring algorithm hasnโt been made public, and the company hasnโt confirmed that charitable contributions do anything for your score. But the gamesโ presence within, and accessibility from, the Sesame Credit platform suggests a connection. The prospect has led to online speculation about how much weight the algorithm places on charitable giving.
The chance of receiving real-world benefits in return for gameplay and donations turns these games into weapons of market competition: If thereโs a choice between checking out using Alipay or a competing service like WeChat Walletโas there is at most storesโAlibabaโs in-game tokens, coupled with the added incentive of boosting your Sesame Credit score, may be the nudge consumers need to go with Ali.
This gamification shows how Sesame Credit can be used as a tool to modify consumer behavior. This use of the platform may be in its infancyโbut weโre witnessing its first steps.
Sources
- Video: Alibaba street test results
- GZ Cankao: ๆ ไบบๅ่ฟๆๅฎไฟก็้ซ่พพ95%๏ผๅๅนดๅๅชๆ62%๏ผๅฝไบบๅฎไฟก็ๅคงๅน ๆๅ
- Sohu: ่ง้ข | ่้บปไฟก็จ๏ผๅๅนด่กๅคด็คพไผๅฎ้ช ๅฎไฟก็ไป62%ๆๅๅฐ95%๏ผ
- Peopleโs Daily Online: ๅไบฌๅฐ้็ซๅ ๆผ้ๅ้จไผ ๅฝ่ฟ็้ซ่พพ93.3%
- ICBC: ๅทฅ่กๅ ฑไบซ้จไผๆๆๅฝ่ฟ็่ถ ่ฟ95%
