Tencent eyes more esports competitions in China โ€“ FT

What happened: Tencent will organize more e-sports tournaments this year in China as local governments seek new economic growth by subsidizing the sector, reported Financial Times, citing Tencentโ€™s e-sports division manager, Hou Miao. E-sports are not particularly profitable at the moment, said Hou, but encourage user loyalty and will increase revenue in the long run. The company is reportedly negotiating with Electronic Arts (EA) to bring its hit game, Apex Legends, to China, a development Hou did not confirm, saying only that cooperation was โ€œnaturalโ€ between the two companies.

Why itโ€™s important: With changes in public attitude toward video games, mobile users playing online video games continued to rise in 2018, growing 12.7% year-on-year. Tencent is still waiting for a license from Chinaโ€™s top content regulator to monetize its popular battle royale game, โ€œPlayerUnknownโ€™s Battlegrounds,โ€ though the company has said it hopes to hold tournaments for the game this year. In January, Tencent worked with Shanghai authorities to hold the final tournament for its โ€œHonor of Kingsโ€ title, attracting 15,000 fans. In November, Chinese e-sports club Invictus Gaming (iG) won the first โ€œLeague of Legendsโ€ (LOL) world championship for mainland China, igniting an upsurge of online celebration.

Dingzhang is an intern reporter based in Shanghai. He is fascinated with China's tech landscapes and is also interested in data journalism. Contact him via yudingzhang.robin@gmail.com.

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