Researchers at Chinese gaming giant NetEase published a paper detailing a new machine learning method that enables players to create in-game characters from a selfie, Synced reports

Why it matters: The researchers frame the value of their work as a means to streamline the often-laborious character customization process in contemporary RPGs. 

  • As game developers look to set their games apart through the level of personalization they offer to their players, the added immersion that comes with translating oneโ€™s face into an avatar could also prove valuable. 

Details: Titled โ€œFace-to-Parameter Translation for Game Character Auto-Creationโ€ and published September 3 on a publishing platform associated with Cornell University, the paper describes how a deep generative network can transform a portrait into a character whose style matches that of the desired game engine. 

  • To improve accuracy and enable further customization, the 3D face reconstruction method creates a bone-driven model, as opposed to previous methods that created 3D face mesh grids. 
  • In addition to photographs, the generator also works with sketches. 

Context: Following the recent backlash against deepfake app Zao for its excessive data collection, it is unclear how wider audiences will respond to a big tech company soliciting this type of personal information. 

  • The technology has already been used over one million times by Chinese gamers. 
  • NetEase isnโ€™t the first in the entertainment industry to explore the potential of artificial intelligenceโ€”in August, researchers at Baiduโ€™s iQiyi created a facial recognition dataset based on anime characters. 

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